If the game was set in a stricken colony like Hadley's Hope from Aliens, Amanda could venture outside briefly. But I would like the new setting, whatever it might be, to occasionally open up, with larger, more varied environments. I still want low ceilings, flickering lights, and cold, industrial corridors. More varietyĪn Isolation game absolutely has to be set somewhere dark, remote, and claustrophobic. But I can dream, and if a sequel is ever made, this is what I'd like to see. And, to make matters worse, a lot of the game's designers no longer work at Creative Assembly, meaning even if they did do another one, it wouldn't be quite the same experience. So it's fair to say I have some emotional stake in the series, which makes this news sting a little.īut will there ever be an Alien: Isolation 2? The original received widespread critical acclaim (for the most part, anyway), yet sales were much weaker than publisher Sega expected. I've written about Isolation more than any other game, from its impressive authenticity and how it was made, to its lost intro sequence and a glowing review. But as PC Gamer's foremost Alien: Isolation fanboy, I can't pretend not to be disappointed that Amanda isn't getting the full-blown sequel she deserves. I don't want to write it off yet, because I haven't played it and it might be decent. The studio recently posted a job listing for a senior narrative designer, who will "develop fresh and innovative stories, settings, and characters in the Aliens science fiction universe."Īmanda Ripley's story is continuing in Alien: Blackout, a mobile game that looks like Five Nights at Freddy's with xenomorphs. The official Alien Twitter account also attempted to smooth the waters, although based on the responses to the tweet there's still considerable doubt about where the series is headed.Īt least one new Alien game is known to be coming to PC and consoles, an MMO shooter currently in development at Cold Iron Studios. That doesn't exactly commit to a proper Isolation sequel but the implication is certainly there, and Blackout definitively is not it. "20th Century Fox will partner with a wide range of storytellers and innovators to bring this epic chapter in the Alien Universe to life, with even more entries in Amanda Ripley’s story soon to be announced." That's particularly relevant in light of this bit from the Blackout announcement: "This year, fans of the critically-acclaimed Alien: Isolation videogame are invited to embark on new adventures with Ellen Ripley’s daughter, Amanda, by watching, playing, and reading her story as she renews her fight against the aliens after the events of Isolation," it says. " is a standalone game that shares Amanda Ripley as a main character but is not related to or a sequel of Isolation," it said. ![]() The uproar did not go unnoticed, and perhaps mindful of the reaction to Diablo Immortal (and Blizzard's not-too-smooth handling of the backlash), Fox issued a statement to MSPowerUser clarifying that, aside from the leader character, Blackout is not connected to Alien: Isolation in any way. Which is not an inherently bad thing by any means-I love mobile gaming, and there's some great stuff out there that you can only get on your phone or tablet-but for Alien fans anxious for a full-scale followup to the outstanding Isolation, it was a letdown. The imminent return of Amanda Ripley to the world of Alien videogames gave us quite a ride, from excited speculation to "Oh, it's a mobile game" when Alien: Blackout was announced. More details on Aliens: Isolation will be revealed soon. Seeing them all just hanging around a flare, utterly fascinated, does make them a bit less menacing and more like a bunch of big doofuses, though, right up until the moment one of them turns around and clocks its next victim. Unlike Aliens, where an increase in action and decrease in tension accompanied the additional xenomorphs, Aliens: Isolation remains a survival horror romp, and just one of them spotting you will still be very bad news. I found it stressful enough hiding from one xenomorph, so a whole hive of them is probably too much for my frayed nerves. ![]() Modder Matt Flier's Aliens: Isolation mod, as the extra 's' implies, will pit you against a horde of alien nasties, but unlike the second movie you won't be accompanied by a bunch of gun-toting marines helpfully willing to die in your place.Īliens: Isolation is still in development, so you can't experience the nightmare quite yet, but you can take a look at the short preview video below. ![]() Apparently some people think that's a walk in the park, though, and now a modder is catering to them by filling Sevastopol with more xenomorph chums. ![]() Like the original movie, Alien: Isolation does a lot with a single monster that we're only exposed to in brief, terrifying moments before we run off and hide.
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